Dark Souls - Discussion Thread

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Estus Flasks at +6 already? Did you kill all the Fire keepers?

Nope. When Anastacia was killed by Lautrec, I used her firekeeper's soul and passed it to Quelaag's sister. Now she's the lone firekeeper I have. I can upgrade it to one level more, if I kill her as well but there are no firekeeper's now so I suppose +7 is possible only in NG+? Killed the one at Anor Londo as well.

Gave her 20 additional humanities as well and now the covenant is at +2. :D
 
I still can't beat the f*ckin' Hellkite Dragon all melee on NG+. I had almost got it's health down today to like 75%, but then just one huge fire breath and I was dead. Decided to finish Catacombs instead and beat Pinwheel. :P
 
**** man you are doing NG+ now. :rofl:

Got too engrossed eh? But yeah NG+ is ridiculously hard! The successive NGs aren't and after NG7, it is the same.
 
I don't know what's wrong with me. Feels like a bad hang-over, just can't let go off it. I even have Demon's Souls still sitting pretty in my PS3. :P

EDIT: Finished off The Belfry Gargoyles and rung the first bell. Also, this time, I stabbed Patches. It was a long time coming and the f*cker deserved it! ;)
 
Had a fantastic weekend, completing several levels and upgrading the stats of my character! :ohyeah:

For starters, The Catacombs and Tomb of the Giants have been thoroughly completed. Got the Darkmoon Séance Ring from the catacombs so decided to pay Gwyndolin a visit at Anor Londo and he couldn’t stand a chance spamming magic attacks on my character. Slashed him to death in no time. Next up, I decided to visit the DLC content - Artorias of the Abyss. All the levels were so beautifully executed reminiscent of the Darkwood Garden and Basins. This was however a rather short DLC which took me less than 3 hours in total for completion. Slayed all the 4 bosses here, of which Black Dragon Kalameet proved to be a very hard one. Took me at least 6 tries to learn his strategies and move around the valley dodging his magic based fire attacks. Stamina was of the essence here since blocking the damages quickly consumed all the stamina. So equipped the Grass Crest Shield on the back (which helps in quickly regenerating the stamina) and two-handed the weapon. Finished him eventually using the Crystal Halberd +4 smeared with Gold Pine Resin which was doing more damage than the Black Knight Halberd +5. That isn’t surprising knowing that all Crystal weapons have an upper hand in total damage; add to that the momentary boost with the gold pine resin. The easiest boss in the entire game must have been Pinwheel - simply sprinted towards this dude and slashed him to death.

The Sanctuary Guardian again was pretty intimidating at the start but rolling and dodging the lightning based attacks were of the essence here. Knight Artorias again was pretty simple but he was extremely agile within the arena. There was no point in blocking his attacks which came in succession so equipped the Grass Crest Shield at the back and two-handed the Black Knight Halberd. Slashed him when he paused for recovering after the attacks. The final boss Manus, however was simpler than I had thought - perhaps Four Kings was a much harder one in comparison and maybe his (Manus’ i.e.) HP should have been higher. Even the lesser minions in this level were being one shot. The humanity spirits were extremely generous in terms of humanity drops - gained at least 15 humanity and 5~6 twin humanities. All were later exchanged for souls from Frampt.

I should have read about the levels before attempting the DLC but I chose not to do that so it doesn’t spoil the overall experience. But turns out, a puppy Sif can be saved from the chasms after going through an illusory wall that the Alvina’s spirit guides us through. After saving the pup from the spirits, a summon sign appears inside the Manus’ chamber. But fcuk it!

The DLC netted me souls in excess of 300k and after investing them in character upgrades, the SL stands at 99 now. Vitality, Endurance and Strength at 32. Also got a Black Knight Shield drop at the catacombs and upgraded that to +5. With a stability of 74 and fire resistance of 95, this is a damn good shield for the upcoming Demon Ruins and Lost Izalith levels. Entered Demon Ruins and quickly finished off the Ceaseless Discharge boss as well. Will continue the game today and hopefully complete it by tomorrow. Just hopefully!
 
Down with fever, so couldnt play much. Just killed the taraus demon and went a bit ahead. Saw a wolf and fell down and died while getting chased by it. Will try a bit today if i can. Got a pretty good shield from the vendor in undead berg. Also upped my dex and endurance. So i am hacking and slashing right now :)
 
Fcuking finally! Beaten the game a while back and I feel on top of the world right now. With so many unwarranted deaths, epic boss battles with brutally mind numbing music, traversing some of the most relentlessly hostile levels, touching that bonfire to get a sense of relief (only to die a few yards later!), it has been an absolutely terrific ride. Just like Demon's Souls was few months back when Allwyn insisted me to grab the title from Flipkart. But somehow this title feels a lot more rewarding than Demon's Souls or may be it's just my perception. :P

I think I have reiterated this a dozen times already but I will say it again, both the Souls titles out there aren't exactly hard but challenging. Unlike the newer crop of titles which let you save at any point during the game with added quick saves and regenerating health, this game has stuck to its old roots. Not to mention portraying combat in the most realistic way I have ever seen in any game till date. Equip your character with a heavy armor, the defense improves but stamina and movement takes a hit. Equip them lightly and they can roll like a tumbleweed but would take a huge hit with every attack. There is no ambient music during the gameplay except during boss battles. And music that can be soothing at times or terrifying. So much so that I used to feel my heart beating at a much faster pace!

The boss battles in the game deserve a special mention. Every other game nowadays have plenty of those. Be it an arcade racing title, you have to beat the car to own it. Be it a 2D side-scroller, you have a bunch of them with health bars. I must admit however, there were at least 26 boss battles that I had to contend with but each of them were very different from one another. In the sense that, the scale was different - at one point of time, you have to face a towering giant wielding an axe on top of a narrow walkway who would knock you off the ledge or a couple of sentinel'ish enemies inside a huge chapel-like arena with one of them absorbing the soul of the other when it dies and further empowers itself to become a mightier variant or four different spirits twice the size of your character within a dark abyss with no visible footing and the spirits keep spawning based on a timer or kill a hybrid of a human female and a big arse spider that spews lava at you or a huge wolf wielding a sword in its mouth protecting the tomb of its dead master! None of them felt repetitive sans the variants of the Asylum Demon but it wasn't a big deal TBH.

Initially, the game feels a lot hard and by hard I mean, excruciatingly hard. You have a bunch of panzy equipment to start of with, no souls to level up your stats or do any upgrade to the armor or equipment, no NPCs around to interact with and so forth. And a whole lot of lore and other things within the game are left best to the exploration of the user. As a result, it pays to do a bit of homework initially - browse through a few starting guides and videos on YouTube to get acquainted with the gameplay mechanics of the title. Unlike other RPGs out there, this one has a completely different play style and it might be a good idea to get the hang of it before you die a gazillion deaths. A simple Google search will throw you ample guides for reference. Having a lot of patience in the game really helps - you will die, that's a given. And at times lose several thousand souls and a bunch of humanities that were accumulated. But fret not! Pay attention to what went wrong when you died and you can avoid it the next time. Once you die, the bloodstain remains intact on the location a few seconds before you died so be extremely careful if you intend to touch the stain and do not impatiently hurry towards the spot. The stain will be there waiting for you. Die again and you will lose it. Which will be at times very very demoralising. Been there and done that!

The only gripe that I had at times were that some of the crucial things were not explained properly to the player. For instance, I was hooked to the NPC Solaire of Astora and Seigmeyer of Catarina right from the start I met them. But their paths had absolutely no mention anywhere within the game and I had to refer a guide to figure out where these guys were headed to after a particular interaction. Fortunately, I met both and saved both their lives. Long live Sunbro! :D

Towards the end of the game, as my good friend Allwyn has already put it, it got a lot more easier with the upgraded equipment - Black Knight Halberd +5 to be specific. This halberd was chopping through enemies like a hot knife through butter! Things became simpler and bosses mere pussies! Of course there were some who still gave me a good run however. Black Dragon Kalameet for instance. It must have taken me at least 6 to 7 tries to beat this hellish creature who had some unpredictable and intimidating moves! The final boss however (surprisingly considering False King Allant in Demon's Souls owned me!) was extremely simple and it took me just 5 critical hits and 2 estus flasks before I laid him to rest permanently. The screenshots below should be self explanatory I suppose:


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Each critical hit did a whopping 1183 damage with the Hornet's Ring equipped!

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And that's it!

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These were my primary equipment and stats on the right side:

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Also managed to kill the Asylum Demon in 5 shots this time. :P

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And finally, it took me 58 hours and 28 minutes over a period of 24 days to beat the title.

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Props to the devs. at From Software for a brilliant game and to Namco Bandai for listening to the fans publishing the port to the PC. And to Durante at NeoGAF for bringing out an instant fix to an otherwise flawed port. Had it not been for him, I wouldn't have even bothered to play it on the PC. And finally, Allwyn who insisted me to grab the title after the Dishonored playthrough, instilled courage in me from time to time, for all the help that you have lent me - I owe you one Allwyn! :)

Here is hoping that the devs. bring about more Souls titles in the future.
 
:happy14:

Welcome to the brotherhood. And I just looked at my save file and yes, looks like we both were on the same level; 105. How about that!

Anyway, 'Grats on your completion man. After playing the melee build in this game, I just wish I had done the same with Demon's Souls. I mean it would have been a totally different experience from our 'Soul Arrow' spamming. Nonetheless, enjoyed both games thoroughly. :)
 
Got some progress in the game yest. Lost a couple thousand souls(7k odd ~ 2 levels). But with what i had leveled up to 25. Killed the dragon tail and got the drake sword. And boy is it awesome. Just ripping through enemies. I am using defend - attack mode currently. Seems a lot better than parry riposte (if you dont know how to do it properly). Should i upgrade the drake sword later on ?. Cleared undead parish, except for the boss. Went and met the blacksmith. Saw a boss near him. He was too big so i didnt try to kill him. Undead knights are so easy to kill now :). Hope to kill the gargoyles and finish the bell today/tmrw.
 
After playing the melee build in this game, I just wish I had done the same with Demon's Souls.

Do we have hive minds? I was thinking of it when I was done with the game and there were a whole lot of thoughts going through my mind; THIS was one of them. :P I remember we were all suggesting Royalty class because we get the Soul Arrow in the beginning and then we could upgrade the magic stats to make it better. Come to think of it now, a melee build would have owned these dudes (I remember spamming Soul Ray with those Red Eyed Knights at Boletarian Palace 1-4 :P) had we invested our soul points into the required stats. Anyways, the best part is we enjoyed both the titles and had a very good discussion while we were at it. Let's hope the devs. have something for us in the next few years to come. :)

Should i upgrade the drake sword later on ?. Cleared undead parish, except for the boss. Went and met the blacksmith. Saw a boss near him. He was too big so i didnt try to kill him. Undead knights are so easy to kill now :). Hope to kill the gargoyles and finish the bell today/tmrw.

I did not upgrade the Drake Sword since it required 10k souls which is too much for the current SL, dragon scales which were rare and the damage increment was minimal with each upgrade(20?). Besides, there are not many equipment which would require the dragon scales for upgrades - either we cannot wield it in the game because of the high strength requirements or it is too clumsy for the damage it does. Either way, eventually you will figure out that other weapons would outclass the Drake Sword shortly so you will have to change it later. But yes, for a greater section of the game this one would serve you well.

That dude below Andrei is not a boss but a mini-boss - the Titanite Demon or the Prowling Demon. You can always kill him at this SL but is not recommended. Just stick to his right side when you approach him, between the hand and the tail and stab him. But always, ALWAYS keep an eye on the stamina bar. If he jumps and does a pierce with the titanite catch pole (his weapon i.e.) it will instantly kill you! Else you may be spared of some HP if you have some stamina. Later on towards the game, you can block this move with a shield having very good stability. Once killed, he will not spawn. The only one that spawns is towards the end of the game.
 
Got some progress in the game yest. Lost a couple thousand souls(7k odd ~ 2 levels). But with what i had leveled up to 25. Killed the dragon tail and got the drake sword. And boy is it awesome. Just ripping through enemies. I am using defend - attack mode currently. Seems a lot better than parry riposte (if you dont know how to do it properly). Should i upgrade the drake sword later on ?. Cleared undead parish, except for the boss. Went and met the blacksmith. Saw a boss near him. He was too big so i didnt try to kill him. Undead knights are so easy to kill now :). Hope to kill the gargoyles and finish the bell today/tmrw.

Drake Sword is a good sword for starters to deal sufficient damage at a low level. But don't get too hooked up to it, as it can be pretty addictive. Upgrading it will only increase it's base damage and +5 is the maximum level it can go up to and it doesn't scale with your stats at all. The key is to keep shuffling your weapons. Upgrade them, when you have the chance. If you're going for a melee based character build, then invest points into your strength stat and you can start using bigger weapons, which have a significantly higher base damage and easily make the Drake Sword look like a no-show. Parry-Riposte isn't for everyone, certainly not for new comers, unless you really practice a lot. Good luck with the Gargoyles.
 
Gargoyles was pretty easy. Drake did quite some dmg to them. Plus i had the summed phantom as shield :D. Died a couple of times there but each time i farmed humanity before trying it again. Killed them rung the bell and was stuck with no idea wht to do next.So tried to kill the bridge wyvern but couldnt ... still ran to the bonfire there and it disappeared :23:. Got the claymore and upped it to +5. It does almost same dmg as the drake sword now. Finally after an hour of running around with no idea where to go, read online and found the path to lower undead berg. Start it off and the 3 assasins at the start there kept killing me. So took a break, need to tackle them today. Can 2 shot them all but they are so fast and agile. Keep missing them.
 
First off, 'grats on ringing the first bell! :)

Those assassins can be pretty deadly if they attack you in groups. Slowly make your way ahead with the shield guard and lure them out in the open from those houses. Once they do, do not attack them unless they do so to you else they will parry and riposte! They will climb onto your back and slit your throat. And this takes away a nice chunk of the health. Only attack them once they attack you.

So how are you finding this game as a whole?
 
SL 72, currently PvPing in Oolacile Township. Anyone interested in co-op or PvP, or are you guys using the pirated versions?
 
Ty #Gannu ... the game is frustrating as well as rewarding. Getting killed used to be the frustrating part in the start. But now got over it. Now the issue is finding the where to go next. Ty to online guides for that. Also love how they hide stuff under crates and so on.
Simply put, Now i know why it is rated so high by different gaming sites and how much it deserves it.
They could have made this is a beautiful beast if it was not a console port :(.
Using the ehm version, My original copy is sitting pretty on the table. I really dont like GFWL.
 
They could have made this is a beautiful beast if it was not a console port :(.
Using the ehm version, My original copy is sitting pretty on the table. I really dont like GFWL.

You should try the mods out there, they do pretty up the game. I donno about GFWL, man. This is my first game with the service and I'm beginning to like it. You can contact any of the players you come in contact with, add them as friends so you know when they're online and add them as preferred players for easier matchmaking. The multiplayer aspect of the game is an absolute must, I mean, PvP is an entirely different ballgame than PvP. There's an entire meta-game revolving around the multiplayer, try it as soon as you can.
 
You should try the mods out there, they do pretty up the game.
Yep using a few from dark souls nexus. Game looks pretty now. But still they could have added high res textures in game instead of getting it as mods.
The multiplayer aspect of the game is an absolute must, I mean, PvP is an entirely different ballgame than PvP. There's an entire meta-game revolving around the multiplayer, try it as soon as you can.
Guess need to see if i can port my char to the original.

Progress update: Tried to kill the capri demon ... wasnt able to ... he just deals too much dmg. Went and killed the titanite demon .. as a melee :) ... started off darkroot garden. Level 31 as of now. Is there any npc i can sell my loot to ?? I have a lot of it.
 
For the Capra Demon, the moment you step into the small area, quickly dodge his leap attack and climb up the stairs. Wait for the dogs and finish them off quickly. You should get some time before the demon climbs up the stairs. The moment he climbs up and starts swinging his cleavers, drop down near the tree. As you drop down, he will drop down as well and take some time to recover his stance. Slash him in the meantime. Lather, rinse, repeat! It can be a bit hard to pull off but if you are not worried about the souls and humanities (which you can always farm later on), he can be dealt with now. Or you can come back later. :)

You should try getting the Havel's Ring. It increases the equipment burden by 50%. Havel the Rock at the bottom of the circular tower at Undead Burg has it. However, he can one shot you to death with the Dragon Tooth so parrying and riposting should be perfected if you intend to tackle him right now.

Is there any npc i can sell my loot to ?? I have a lot of it.

Ring the second bell and the NPC will turn up at the Firelink Shrine. Do not dispose off the loot anywhere until then! :P
 
Why the heck would anyone risk trying to parry Havel? Backstabbing is a much better tactic with him.

Agreed backstabbing is the best option but deals much less critical dmg compared to parry + riposting. But yes, backstabbing posts fewer risks of dying.
 
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