vamsi_krishna
Contributor
Re: DeadSpace 2 Discussion Thread
On chapter 4. Just arrived at Zero G waste disposal system. Seems, Issac has a lot going on inside his head than outside. Totally loving this game. There aren't many changes, if there are they are not game changers. But, they fixed few problems, none the less.
@Desecrator, I think, its the essence of the survival horror. There will be less ammo, low health, more enemies, Player's abilities and agility will be penalized, Most of the enemies can run as fast as the player,etc. Thats what makes players to be on the edge of their seat. And is common among most of the Survival Horror games. But, when couple of enemies are behind and you are running away to maintain a distance and shoot but only to realize that by the time you can make a 180Degree turn and aim and shoot, they will be 1feet close to you. You will forget all those player limits.
On chapter 4. Just arrived at Zero G waste disposal system. Seems, Issac has a lot going on inside his head than outside. Totally loving this game. There aren't many changes, if there are they are not game changers. But, they fixed few problems, none the less.
@Desecrator, I think, its the essence of the survival horror. There will be less ammo, low health, more enemies, Player's abilities and agility will be penalized, Most of the enemies can run as fast as the player,etc. Thats what makes players to be on the edge of their seat. And is common among most of the Survival Horror games. But, when couple of enemies are behind and you are running away to maintain a distance and shoot but only to realize that by the time you can make a 180Degree turn and aim and shoot, they will be 1feet close to you. You will forget all those player limits.