Also, were you able to bag that piece of evidence at the station building? I seriously think on suit only you'll need to take out guards to get it, I doubt if at all distractions will work for that part.
Hitman: Absolution patch fixes negative level-scores, configuration issues
Hitman: Absolution has been given a patch on PC, which will auto-start once the player logs into Steam. The patch fixes issues seen on specific configurations which caused the game to not start up, and Sniper Challenge Unlocks not carrying over into the game, Once the patch is applied, the game will receive the unlocks. The patch also addresses the issue negative scoring, however, newly accomplished positive scores will be needed to erase the incorrectly remembered negatives. There’s more through the changelog over on Gamers Hell.
Ethan_Hunt: Yes it is heavily patrolled indeed! To begin with snag a bottle when you see one (always pick one up in your inventory!).
So here's what will take you to the exit door to the next part:
Okay... you enter the courtyard and you use a long staircase to do so. There is a guard who comes down that said staircase to take a smoke in the room below. If you have not pacified him (I'm guessing you won't) then you need to be extra careful. Wait for him to come down the stairs, finish his smoke and when he walks back follow him back. As you go up notice a couple of trash cans. Get cover behind them. If you don't there might be a guard with a shot- gun right next to those cans and he will see you. The smoke-break guard will walk straight away. Now, change fast cover and Agent 47 will auto-change cover and get behind a cop car to the left of the trashcans. Now stick to that car. 2 guards will walk towards the said car, one from the front and one from the left. The left guard has a shotgun and the front might shine his flashlight. They won't see you as your on the other side of the car and sticking to cover. Now here is where the timing and fun begins...
Notice that the shotgun guard will walk away to the upper-left to an open alleyway of sorts and the front guard walks away to the immediate left of where you are. That's your window to quickly go to the cop car with the evidence up ahead. Nab the evidence, round the car to the left and stick to it. Note that there are 2 more guards up ahead to the right. Both have flashlights. One stands guard to a stairwell leading down and the other patrols near a box to the right end of the yard. You need to get past that standing guard to access that stairwell which leads down to the exit. There are 2 things that you can do here:
I. This one works 80% of the time but you need to kick the instinct mode with proper timing. So your behind that evidence car, throw a bottle to the right of the stairwell guards. Wait a tad bit and that guard will move to investigate (but he won't move much though). Walk towards the stairwell and when your near this stairwell guard hit the instinct button and walk down the staircase smoothly and turn left as quickly as you can. There's the door to the next part!
II. This is when that above strategy isn't working or you don't want to use instinct. So, your behind that evidence car. Now notice that left open alleyway guard? When he walks to the front section again (that is towards where you started the courtyard map) throw a bottle to the standing stairwell and patrolling guard to the right of the map. This will alert those 2 guards and they will begin to investigate the source of the noise. That's your window. Quickly, from that evidence car fast change cover to the cop car to the left then detach from cover and crouch-walk down the open alleyway to the left-end of the courtyard (the patrolling guard here has walked to the front of the courtyard now but he will return soon so don't linger too long in this open alleyway or he will spot you!). When you reach the left end of the courtyard you will see a place on the right you can drop down to. Do so quickly. Once you drop down... there's the exit door to the next part (and opposite to where you dropped down is the the staircase which you can use in the first strategy!).
Good luck mate, let me know how it went.
I'll go with the second strategy. Going in now. Wish me luck!
Looks like you're on a roll now. Keep up the good work man. You're definitely a master at stealth games. It would have been good to see you have a go at Metal Gear Solid 4.
Did you find the memorial site for all the women who have been killed by the "Hawaii Killer" in the courtyard part?
I did indeed that when I was going through the courtyard. However, I did understand that there were people who went missing, but couldn't realte to it. I guess it all make sense now. So you think Dom and Dexter were in on this?
Osmond forces the women who work at his club into prostitution and is implied to keep them in check with threats of violence. When one of them really defies him, Osmond kills them by raping and strangling them. He refers to it as "sending them to Hawaii", a reference to the tropic wallpaper in the room where he binds them.
Source: http://hitman.wikia.com/wiki/Dom_Osmond