My Impression/Review
To start off it will feel pretty watered down for the fans of the original MW.
Since its been made by Criterion this time around we get a very real feel n flavor of Burnout: Paradise in it.
Visuals:
I don't know if its just my imagination or what .. but MW(original) had a blue-ish tinge to the game visuals .. making it seem very modern.
MW:2012 has a yellow-ish tinge to the visuals giving it that retro 80's feel. Does'nt seem like much but such things tend to alter the mood of the game a LOT !!
Gameplay:
Traffic is more chaotic this time around .. I got T-boned a dozen times by other commuter when speeding through an intersections.. It happens more often than not so I think its been coded intentionally by the developers.
The Cops are 'easier' this time around. With a fast enough car (eg. Porsche) I was able to outrun-evade them on straight highways. The roadblocks are easier to smash through. Much less police radio chatter. Which is why I would say that game feel watered down and less arcade-like.
The default Camera angle is a little more distant .. much more akin to Burnout that to the NFS series AND NO MOTION BLUR SO FAR !!!
The handling is smooth and easy to get used to .. I'm more of a handbrake-racer but in this one I found tapping the back-brake works best ..
Conclusion:
I guess I (and most fans) was expecting a remastered version of the original MW with better cars etc but sadly this isn't.
FOR THE FANS:
--No pursuit breakers.
--No Cooldown/Evade zones.
--No hot models and cliched-characters filled plot.
--No intense arcade like driving.
I wouldn't call the game rushed or unfinished because I see potential in the Graphics quality of the game, but since I haven't been able to exploit it I'll leave it open for judgment. Its right up there with every NFS game but falls short of the promise which come with its title .. MOST WANTED.
RATING:
6.5/10
PS. Don't take my word on it .. this is just the preliminary .. there maybe a +/- 1 variation in the final rating