Review ..well .. here it goes ..
We had high hopes from this game ever since we heard of this game after the disaster named "ProSh!t" ... the theme of " Most Wanted" with high speed pursuits was something which everybody was looking forward to ... iam not gonna talk abt the story although its the only gripping thing in this game... The game LAGS heavily in vista and sometimes in XP as well during the cop chases .... so for me the the checkpoint races were the smoothest coz there are no cop/rival cars in that ...
Undercover grabs the bits and pieces from previous games like outruns in underground 2 and those close call and near miss points although they dont increase our NOS but they help build up the zone rep, then there are ofcourse the pursuits from NFS MW ... for highway battles i would say that its a new feature but its very similar to the canyon duels ....
the game is based on the pro street engine so the car handling is the same as before ..the damage gets restored after each event and u get totaled only in Highway battles (at least for me
) ..
The tier3 cars are great to drive and the handling reminds us of most wanted but can't really say the same about the tier 1 and 2 cars ...
and yes they do get intense with nitrous and the turning may look artificial as if we are tied to a rope which is dragging us..
The grafics are really nice in the sunset hills area but the other two cities hav pretty ordinary scenery and on the whole the AA really needs to be fine tuned ...
on the whole i would say the game could hav been much much better ... few places it feels really nice and few places it feels as if we are back in the 1990's
... the story is gud but the gameplay doesn't keeps up with it ... Its nice that EA is coming back on track with the famous NFS MW theme ..lets hope next time they optmise it well and rather take the NFS MW engine as the base for designing
... iam pretty lame at writing review so plz bear with me
My rating (NFS FAN) : 6.75/10
We had high hopes from this game ever since we heard of this game after the disaster named "ProSh!t" ... the theme of " Most Wanted" with high speed pursuits was something which everybody was looking forward to ... iam not gonna talk abt the story although its the only gripping thing in this game... The game LAGS heavily in vista and sometimes in XP as well during the cop chases .... so for me the the checkpoint races were the smoothest coz there are no cop/rival cars in that ...
Undercover grabs the bits and pieces from previous games like outruns in underground 2 and those close call and near miss points although they dont increase our NOS but they help build up the zone rep, then there are ofcourse the pursuits from NFS MW ... for highway battles i would say that its a new feature but its very similar to the canyon duels ....
the game is based on the pro street engine so the car handling is the same as before ..the damage gets restored after each event and u get totaled only in Highway battles (at least for me

The tier3 cars are great to drive and the handling reminds us of most wanted but can't really say the same about the tier 1 and 2 cars ...
and yes they do get intense with nitrous and the turning may look artificial as if we are tied to a rope which is dragging us..
The grafics are really nice in the sunset hills area but the other two cities hav pretty ordinary scenery and on the whole the AA really needs to be fine tuned ...
on the whole i would say the game could hav been much much better ... few places it feels really nice and few places it feels as if we are back in the 1990's



My rating (NFS FAN) : 6.75/10